How To Choose A Good Computer Monitor

How To Choose A Good Computer Monitor?

Buying a good computer monitor doesn’t have to be a terrible thing. Good technology is easy to define, inexpensive, and long lasting. It must meet expectations, and nothing more. Some buyers use a computer only for work, others are looking for gaming displays, and still others need a screen to watch movies or videos. The main thing here is not to be mistaken. In this article from, we prepared for you the best advice on how to choose a good computer monitor.


This parameter is individual in nature, and many users have their own opinion on this issue. If you are interested in our opinion, then Full HD is suitable up to 24 inches, up to 27 inches Quad HD, and for larger monitors, 4K is the best option.

The matrix

Despite the variety of names, it all comes down to the use of 3 types of technologies.

  1. TN is the most common matrix, which is justified by its affordable price (found in airplanes, on machine tools, and other types of displays). Premium monitors based on this matrix, as a rule, have an additional layer to increase the horizontal viewing angle. Nevertheless, even expensive TN-matrices have a narrow vertical viewing angle, which greatly spoils the perception of the picture from a distance on large screens. However, such matrices are the fastest and are often used to create gaming monitors. It’s funny, but at one time marketers realized that this matrix is ​​not selling well, and renamed it to SVA (the viewing angle remained the same after the name change).
  2. VA – unlike TN matrix, in this technology all liquid crystal crystals are at an angle. A multi-domain device allows for more precise color control. Even an average-quality matrix will have a higher contrast ratio than budget counterparts, which is perfectly visible when displaying black. The best VA monitors are attracted by high refresh rates and fast response times, which is the reason for the proliferation of such matrices in the gaming sector. Among the shortcomings, we can note the poor uniformity of the backlight, but, as practice shows, in each specific model the disadvantages are different.
  3. IPS – also have a lot of names (PLS, S-IPS, ADS, AAS and others). There can also be many differences between them, but the principle is the same: liquid crystals are controlled by electrodes in one plane. The essence of the technology is in the flexibility of color management, so a higher level of color rendition and a wide viewing angle can be seen on IPS panels. QLED-matrices are actually also a variation of this technology, and the only difference is in improved illumination (quantum dots). Based on feedback from professionals, this is a very powerful tool for marketers, but it’s not always worth overpaying for it.

Sweep frequency

The simplest parameter when choosing a monitor. If you want a smooth picture, take from 120 Hz and above. But is it worth it if you don’t play? As of today, no. 60 Hz is enough if you buy a small monitor for viewing content or for work. If you like demanding games, then keep in mind that a monitor with a high refresh rate (up to 240 Hz and higher) requires a powerful video card. Otherwise, high values ​​will be of no use.

Response speed

It is generally believed that this is one of the most important parameters for players, but this is not entirely true. As practice shows, 1 ms in the description of the monitor does not always correspond to reality. More importantly, the vertical scan rate matches the pixel refresh rate. In games, the quality of adaptive and vertical sync is important. These rules apply to ordinary gamers. Professionals, of course, are guided by nimble TN-matrices, not forgetting about other recommendations of professionals.

AMD FreeSync

A simply necessary technology that is unofficially implemented in almost all modern monitors. If you see support for this option in the description, you don’t have to worry about tearing when watching dynamic scenes.


Glossy models are considered clearer and of better quality, but under operating conditions in a place far from the sun. If you are dealing with strong natural light, then it is better to give preference to a matte finish that does not glare when exposed to sunlight.


It’s funny to see in the description support for HDR technology at low brightness levels. Sophisticated users understand that there can be no talk of any extended range, because with poor brightness it is not worked out. The higher the score, the better. But today, this characteristic does not have a fundamentally important value, which is argued by more important technical parameters.

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